Komunikaty PR

Top VFX Market Driver in Education for 2025: Greater Accessibility and More Immersive Learning Experiences

2025-05-29  |  14:55:07
VFX in Education Global Market Report

VFX in Education Global Market Report

The Business Research Company's Top VFX Market Driver in Education for 2025: Greater Accessibility and More Immersive Learning Experiences

It will grow to $4.12 billion in 2029 at a compound annual growth rate (CAGR) of 10.0%.”
— The Business Research Company

LONDON, GREATER LONDON, UNITED KINGDOM, May 29, 2025 /EINPresswire.com/ -- The Business Research Company’s Latest Report Explores Market Driver, Trends, Regional Insights - Market Sizing & Forecasts Through 2034.

Visual effects VFX in education have brought along an innovative transformation in the teaching-learning process recently. The VFX in education market size has grown rapidly in the past few years, rising from $2.55 billion in 2024 to projected $2.81 billion in 2025. This denotes a compound annual growth rate CAGR of 10.4%. The surge in this historical period can be attributed to the increasing demand for immersive learning experiences, the proliferation of e-learning platforms, swell in virtual classrooms & online education, escalating interest in interactive simulations & 3D visualizations, and significant investment in educational technologies.

What Is The Projected Growth Of The VFX In Education Market?

Following the trend, the VFX in education market size is expected to see rapid growth in the next few years. It is projected to ascend to $4.12 billion in 2029 at a CAGR of 10.0%. Imperial stimuli behind this forecast period growth include the escalating integration of artificial intelligence in education, mounting popularity of gamification in learning, rising usage of augmented & virtual reality in classrooms, increasing demand for personalized learning experiences, and growing focus on STEM education & digital skills training.

Get Your Free Sample Market Report:
https://www.thebusinessresearchcompany.com/sample.aspx?id=23569&type=smp

What Are The Key Drivers Of The VFX In Education Market Growth?

Digital education platforms play a significant role in propelling the growth of the VFX in education market. World over, more educational institutions are adopting these online learning systems that deliver educational content through virtual environments, enhancing accessibility and engagement. VFX enhances digital education by creating visually engaging content that simplifies complex concepts and boosts learner retention. An instance from January 2024 illustrates the point. The Europe-based government agency, Eurostat, reported that 30% of EU internet users aged 16 to 74 had participated in online courses or used online learning materials in 2023, marking a 2 percent point increase from 2022. Thus, the increasing adoption of digital education platforms is expected to drive the growth of the VFX in education market.

Who Are The Leading Players In The VFX In Education Market?
Prominent companies that are operating in the VFX in education market include Adobe Inc., Coursera, New York Film Academy, Sheridan College, Savannah College of Art and Design, Ringling College of Art and Design, AAFT Online, Vancouver Film School, Think Tank Training Centre, The Los Angeles Film School, Lesley, Arena Animation, EDUCBA, Academy of Art University, ARTFX, Gnomon, Lost Boys Studios, SAE Institute, Pepper Animation, CG Spectrum.

Order Your Report Now For A Swift Delivery https://www.thebusinessresearchcompany.com/report/vfx-in-education-global-market-report

What Key Trends Are Reshaping The VFX In Education Market?

Moreover, key players are focusing on cutting-edge innovation, such as virtual production academies with immersive virtual environments. These are designed to not only enhance hands-on learning but also bridge the gap between theory and industry practice, equipping students with real-world skills that are aligned with leading film and media production technologies.

Which Are The Market Segments For VFX In Education?
What Are The Regional Insights Into The VFX In Education Market?

The VFX in education market report offers segmentation discerning among the following:

1 By Product: Simulation FX, Animation, Modelling, Matte Painting
2 By Technologies: 2D And 3D Animation , Motion Graphics, Compositing And CGI Computer-Generated Imagery, AR And VR Integration
3 By Application: E-Learning And Online Education, Classroom Learning, Simulations And Practical Training, Game-Based Learning
4 By End-User: Schools And K-12 Institutions, Universities And Colleges, Corporate And Professional Training

What Are The Regional Insights Into The VFX In Education Market?
The VFX in education market saw North America as the largest region, while countries from Asia-Pacific, Western Europe, Eastern Europe, South America, Middle East, Africa also contributed significantly.

Browse Through More Similar Reports By The Business Research Company:

Learning And Education Toys Global Market Report 2025
https://www.thebusinessresearchcompany.com/report/learning-and-education-toys-global-market-report
Virtual Reality In Education Global Market Report 2025
https://www.thebusinessresearchcompany.com/report/virtual-reality-in-education-global-market-report
Visual Effects (VFX) Software Global Market Report 2025
https://www.thebusinessresearchcompany.com/report/visual-effects-vfx-software-global-market-report

Learn More About The Business Research Company. Equipped with over 15000+ reports from 27 industries covering 60+ markets, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Armed with 1,500,000 datasets, extensive secondary research, and unique insights from industry leaders, we ensure you have the information you need to stay ahead in the game.

Contact us at:
The Business Research Company: https://www.thebusinessresearchcompany.com/
Americas +1 3156230293
Asia +44 2071930708
Europe +44 2071930708
Email us at info@tbrc.info

Follow us on:
LinkedIn: https://in.linkedin.com/company/the-business-research-company
YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ
Global Market Model: https://www.thebusinessresearchcompany.com/global-market-model

Oliver Guirdham
The Business Research Company
+44 20 7193 0708
info|tbrc.info| |info|tbrc.info
Visit us on social media:
LinkedIn
Facebook
X

Legal Disclaimer:

EIN Presswire provides this news content "as is" without warranty of any kind. We do not accept any responsibility or liability for the accuracy, content, images, videos, licenses, completeness, legality, or reliability of the information contained in this article. If you have any complaints or copyright issues related to this article, kindly contact the author above.

Newseria nie ponosi odpowiedzialności za treści oraz inne materiały (np. infografiki, zdjęcia) przekazywane w „Biurze Prasowym”, których autorami są zarejestrowani użytkownicy tacy jak agencje PR, firmy czy instytucje państwowe.
Ostatnio dodane
komunikaty PR z wybranej przez Ciebie kategorii
EIN Newswire BRAK ZDJĘCIA
2025-06-01 | 04:55:05

Oregon UAS Accelerator Celebrates Success of 2025 Pendleton Innovator Showcase:

Brian Morgan, of Morgan Geo Spatial, delivers his pitch at the 2025 Pendleton Innovator Showcase.Jonathan Hunter of Ziz Defense display the Judges' Overall Winner's Belt Buckle after claiming victory at the Pendleton Innovator Showcase.Mike
EIN Newswire BRAK ZDJĘCIA
2025-06-01 | 03:55:08

Planet TV Studios Presents New Frontiers Episode 'Highlighting Emerging Technologies' Featuring Athena Clinic & Dr. Daniel Murariu. The content in the episode is a Planet TV Studios Original & it is brought to you by & sponsored by Planet TV Studios

Athena ClinicPlanet TV StudiosNew FrontiersAthena ClinicPlanet TV Studios proudly serves as the exclusive sponsor of the New Frontiers series. New Frontiers: "Highlighting Emerging Technologies" will air May 31st 2025 on Bloomberg
EIN Newswire BRAK ZDJĘCIA
2025-06-01 | 03:55:08

Planet TV Studios Presents New Frontiers: Innovators Shaping Tomorrow. The content in the episode is a Planet TV Studios Original & it is brought to you by & sponsored by Planet TV Studios.

Planet TV StudiosAthena ClinicMonDak Portables, LLCNeOnc Technologies Holdings, Inc.Planet TV Studios proudly serves as the exclusive sponsor of the New Frontiers series. New Frontiers: "Highlighting Emerging Technologies" will air May

Kalendarium

Więcej ważnych informacji

Jedynka Newserii

Jedynka Newserii

Kongres Rady Podatkowej

Targi Bezpieczeństwa

Motoryzacja

UE dąży do większej samodzielności w dostępie do surowców krytycznych. Częściowo pozyska je z recyklingu baterii

Zgodnie z aktem o surowcach krytycznych władze unijne dążą do zwiększenia niezależności w zakresie ich dostaw od Chin i innych krajów  trzecich. Do 2030 roku ze źródeł zewnętrznych ma pochodzić nie więcej niż 65 proc. rocznego zużycia każdego z surowców. Z kolei 25 proc. ma pochodzić z recyklingu. – Te cele nie są nadambitne, bo recykling to relatywnie młoda część gospodarki, więc legislacja, która narzuca te poziomy odzysku i recyklingu to jedno, a realia to drugie – mówi Paweł Jarski, prezes zarządu Elemental Holding. Podkreśla jednak, że Europa ma duży potencjał w zwiększeniu odzysku i przetwarzania cennych surowców

Konsument

Konsumenci doceniają działania firm na rzecz środowiska i społeczeństwa. Dla przedsiębiorstw to szansa na rozwój

Zrównoważony rozwój staje się coraz ważniejszym elementem strategii biznesowych firm. Podmioty wdrażające długofalową strategię ESG mogą liczyć na korzyści finansowe, większe zainteresowanie inwestorów oraz poprawę klimatu i społecznej akceptacji. Spółki i przedsiębiorcy, którzy realizują inwestycje zgodnie z najwyższymi standardami środowiskowymi i społecznymi otrzymali Diamenty Zrównoważonej Gospodarki podczas konferencji Sustainable Economy Summit.

Edukacja

Poziom kompetencji cyfrowych Polaków na bardzo niskim poziomie. Spowalnia to cyfryzację gospodarki i firm

Na tle mieszkańców innych państw UE poziom kompetencji cyfrowych Polaków utrzymuje się na bardzo niskim poziomie – wynika z ostatnich danych Eurostat. Niecała połowa deklaruje posiadanie przynajmniej podstawowych umiejętności cyfrowych, a 20 proc. – więcej niż podstawowe. Staje to na drodze do cyfryzacji gospodarki i zwiększenia produktywności przedsiębiorstw.

Partner serwisu

Instytut Monitorowania Mediów

Szkolenia

Akademia Newserii

Akademia Newserii to projekt, w ramach którego najlepsi polscy dziennikarze biznesowi, giełdowi oraz lifestylowi, a  także szkoleniowcy z wieloletnim doświadczeniem dzielą się swoją wiedzą nt. pracy z mediami.